Searched refs:RepeatMask (Results 1 – 1 of 1) sorted by relevance
16276 if (MatchMasks(InLaneMask, RepeatMask)) { in lowerShuffleAsLanePermuteAndRepeatedMask()16278 MergeMasks(InLaneMask, RepeatMask); in lowerShuffleAsLanePermuteAndRepeatedMask()16286 if (MatchMasks(InLaneMask, RepeatMask)) { in lowerShuffleAsLanePermuteAndRepeatedMask()16288 MergeMasks(InLaneMask, RepeatMask); in lowerShuffleAsLanePermuteAndRepeatedMask()16308 if (RepeatMask[i] < 0) in lowerShuffleAsLanePermuteAndRepeatedMask()16309 RepeatMask[i] = M % NumLaneElts; in lowerShuffleAsLanePermuteAndRepeatedMask()16311 if (RepeatMask[i] < NumElts) { in lowerShuffleAsLanePermuteAndRepeatedMask()16312 if (RepeatMask[i] != M % NumLaneElts) in lowerShuffleAsLanePermuteAndRepeatedMask()16362 NewMask[i] = RepeatMask[i % NumLaneElts]; in lowerShuffleAsLanePermuteAndRepeatedMask()16619 int &R = RepeatMask[j]; in lowerShuffleAsRepeatedMaskAndLanePermute()[all …]