Searched refs:PreviousNode (Results 1 – 1 of 1) sorted by relevance
1072 void addNextStateToQueue(unsigned Penalty, StateNode *PreviousNode, in addNextStateToQueue() argument1074 if (NewLine && !Indenter->canBreak(PreviousNode->State)) in addNextStateToQueue()1076 if (!NewLine && Indenter->mustBreak(PreviousNode->State)) in addNextStateToQueue()1080 StateNode(PreviousNode->State, NewLine, PreviousNode); in addNextStateToQueue()