Searched refs:PixelBytes (Results 1 – 5 of 5) sorted by relevance
139 width = width * dst->PixelBytes; in WriteVerticalLine()140 pos = (dst->VXsize * y + x) * dst->PixelBytes; in WriteVerticalLine()155 address = dst->Bitmap + (dst->VXsize * y + x) * dst->PixelBytes; in WriteVerticalLine()156 bcopy(line, address, width * dst->PixelBytes); in WriteVerticalLine()176 buffer = alloca(width*src->PixelBytes); in __VGLBitmapCopy()213 p = src->Bitmap+(srcline*src->VXsize+srcx)*dst->PixelBytes; in __VGLBitmapCopy()215 bcopy(p, buffer, width*src->PixelBytes); in __VGLBitmapCopy()274 object->PixelBytes = VGLDisplay->PixelBytes; in VGLBitmapCreate()289 object->Bitmap = malloc(object->VXsize*object->VYsize*object->PixelBytes); in VGLBitmapAllocateBits()302 srcpb = src->PixelBytes; in VGLBitmapCvt()[all …]
66 offset = (y * object->VXsize + x) * object->PixelBytes; in VGLSetXY()79 switch (object->PixelBytes) { in VGLSetXY()149 offset = (y * object->VXsize + x) * object->PixelBytes; in VGLGetXY()150 switch (object->PixelBytes) { in VGLGetXY()493 src.Bitmap = alloca(object->VXsize * object->PixelBytes); in VGLClear()494 src.PixelBytes = object->PixelBytes; in VGLClear()497 bcopy(&color, src.Bitmap + i * object->PixelBytes, object->PixelBytes); in VGLClear()
203 VGLDisplay->PixelBytes = 1; in VGLInit()212 VGLDisplay->PixelBytes = 1; in VGLInit()216 VGLDisplay->PixelBytes = 1; in VGLInit()219 VGLDisplay->PixelBytes = VGLModeInfo.vi_pixel_size; in VGLInit()220 switch (VGLDisplay->PixelBytes) { in VGLInit()
417 bcopy(&VGLMouseOrMask->Bitmap[pos * VGLDisplay->PixelBytes], in VGLMouseMerge()418 &line[(x1 - x) * VGLDisplay->PixelBytes], VGLDisplay->PixelBytes); in VGLMouseMerge()
48 int PixelBytes; member