Searched refs:NodeA (Results 1 – 2 of 2) sorted by relevance
481 DomTreeNodeBase<NodeT> *NodeA = getNode(A);483 assert(NodeA && "A must be in the tree");488 while (NodeA != NodeB) {489 if (NodeA->getLevel() < NodeB->getLevel()) std::swap(NodeA, NodeB);491 NodeA = NodeA->IDom;494 return NodeA->getBlock();
4384 auto *NodeA = DT->getNode(A->getParent()); in getSpillCost() local4386 assert(NodeA && "Should only process reachable instructions"); in getSpillCost()4388 assert((NodeA == NodeB) == (NodeA->getDFSNumIn() == NodeB->getDFSNumIn()) && in getSpillCost()4390 if (NodeA != NodeB) in getSpillCost()4391 return NodeA->getDFSNumIn() < NodeB->getDFSNumIn(); in getSpillCost()