Searched refs:MostPopularDest (Results 1 – 1 of 1) sorted by relevance
1763 BasicBlock *MostPopularDest = OnlyDest; in processThreadableEdges() local1765 if (MostPopularDest == MultipleDestSentinel) { in processThreadableEdges()1777 MostPopularDest = findMostPopularDest(BB, PredToDestList); in processThreadableEdges()1784 if (PredToDest.second == MostPopularDest) { in processThreadableEdges()1797 if (!MostPopularDest) in processThreadableEdges()1798 MostPopularDest = BB->getTerminator()-> in processThreadableEdges()1802 return tryThreadEdge(BB, PredsToFactor, MostPopularDest); in processThreadableEdges()