Searched refs:LayoutSucc (Results 1 – 1 of 1) sorted by relevance
162 MachineBasicBlock* LayoutSucc = nullptr; in runOnMachineFunction() local166 LayoutSucc = FirstSucc; in runOnMachineFunction()169 LayoutSucc = SecondSucc; in runOnMachineFunction()187 if ((NumSuccs == 2) && LayoutSucc && (LayoutSucc->pred_size() == 1)) { in runOnMachineFunction()189 if ((LayoutSucc->size() == 1) && in runOnMachineFunction()193 LayoutSucc->front().getOperand(0).getMBB(); in runOnMachineFunction()207 LayoutSucc->erase(LayoutSucc->begin()); in runOnMachineFunction()213 JumpAroundTarget->moveAfter(LayoutSucc); in runOnMachineFunction()224 LayoutSucc->livein_begin(), LayoutSucc->livein_end()); in runOnMachineFunction()229 LayoutSucc->removeLiveIn(OrigLI.PhysReg); in runOnMachineFunction()[all …]