Searched refs:LaneTransforms (Results 1 – 1 of 1) sorted by relevance
1465 auto &LaneTransforms = Idx.CompositionLaneMaskTransform; in computeSubRegLaneMasks() local1475 LaneTransforms.push_back(MaskRol); in computeSubRegLaneMasks()1506 for (auto &I : LaneTransforms) { in computeSubRegLaneMasks()1514 LaneTransforms.push_back(MaskRol); in computeSubRegLaneMasks()1522 if (LaneTransforms.size() == 1) in computeSubRegLaneMasks()1523 LaneTransforms[0].Mask = LaneBitmask::getAll(); in computeSubRegLaneMasks()1528 if (LaneTransforms.size() == 0) { in computeSubRegLaneMasks()1530 LaneTransforms.push_back(P); in computeSubRegLaneMasks()