Searched refs:JumpAroundTarget (Results 1 – 1 of 1) sorted by relevance
163 MachineBasicBlock* JumpAroundTarget = nullptr; in runOnMachineFunction() local167 JumpAroundTarget = SecondSucc; in runOnMachineFunction()170 JumpAroundTarget = FirstSucc; in runOnMachineFunction()183 if (!LayoutSucc || (CondBranchTarget != JumpAroundTarget)) { in runOnMachineFunction()197 !JumpAroundTarget->empty() && in runOnMachineFunction()199 JumpAroundTarget->pred_size() == 1 && in runOnMachineFunction()200 JumpAroundTarget->succ_size() == 1; in runOnMachineFunction()213 JumpAroundTarget->moveAfter(LayoutSucc); in runOnMachineFunction()217 UncondTarget->moveAfter(JumpAroundTarget); in runOnMachineFunction()226 JumpAroundTarget->livein_begin(), in runOnMachineFunction()[all …]