Searched refs:IsUniform (Results 1 – 3 of 3) sorted by relevance
1381 bool IsUniform; variable1392 bool IsUniform, bool IsPredicated = false)1394 IsUniform(IsUniform), IsPredicated(IsPredicated) { in VPRecipeBase()1427 bool isUniform() const { return IsUniform; } in isUniform()
2596 bool IsUniform = in buildScalarSteps() local2598 unsigned Lanes = IsUniform ? 1 : VF.getKnownMinValue(); in buildScalarSteps()2604 if (!IsUniform && VF.isScalable()) { in buildScalarSteps()2615 if (!IsUniform && VF.isScalable()) { in buildScalarSteps()4757 bool NeedsVectorIndex = !IsUniform && VF.isScalable(); in widenPHIInstruction()8958 IsUniform = true; in handleReplication()8966 IsUniform, IsPredicated); in handleReplication()9721 assert((!State.VF.isScalable() || IsUniform) && in execute()9880 bool IsUniform = RepR && RepR->isUniform(); in get() local9888 IsUniform = true; in get()[all …]
1182 O << Indent << (IsUniform ? "CLONE " : "REPLICATE "); in print()