Searched refs:IsSystemZ (Results 1 – 2 of 2) sorted by relevance
696 const bool IsSystemZ = getTriple().getArch() == llvm::Triple::systemz; in getSupportedSanitizers() local710 IsRISCV64 || IsSystemZ) in getSupportedSanitizers()712 if (IsX86_64 || IsMIPS64 || IsAArch64 || IsPowerPC64 || IsSystemZ) in getSupportedSanitizers()
456 bool IsSystemZ = TargetTriple.getArch() == Triple::systemz; in getShadowMapping() local499 else if (IsSystemZ) in getShadowMapping()551 Mapping.OrShadowOffset = !IsAArch64 && !IsPPC64 && !IsSystemZ && !IsPS4CPU && in getShadowMapping()