Searched refs:Increasing (Results 1 – 9 of 9) sorted by relevance
1084 bool Increasing = MainLoopStructure.IndVarIncreasing; in calculateSubRanges() local1093 if (Increasing) { in calculateSubRanges()1277 bool Increasing = LS.IndVarIncreasing; in changeIterationSpaceEnd() local1292 Increasing in changeIterationSpaceEnd()1420 bool Increasing = MainLoopStructure.IndVarIncreasing; in run() local1432 Increasing ? SR.LowLimit.hasValue() : SR.HighLimit.hasValue(); in run()1434 Increasing ? SR.HighLimit.hasValue() : SR.LowLimit.hasValue(); in run()1444 if (Increasing) in run()1471 if (Increasing) in run()
8 Increasing the MAJOR version is expected to be an infrequent occurrence.
51 Increasing the B<iter> parameter slows down the algorithm which makes it
31 Increasing the B<count> parameter slows down the algorithm which makes it
263 if (D == Direction::Increasing) in getCanonicalPredicate()279 return Direction::Increasing; in getDirection()
10048 bool Increasing = *MonotonicType == ScalarEvolution::MonotonicallyIncreasing; in getLoopInvariantPredicate() local10049 auto P = Increasing ? Pred : ICmpInst::getInversePredicate(Pred); in getLoopInvariantPredicate()
128 Increasing this value would slow down the mdp processing
701 enum class Direction { Increasing, Decreasing, Unknown }; enumerator
849 # Set the number of PV entries per process. Increasing this can