Searched refs:GetCurrentInlinedDepth (Results 1 – 6 of 6) sorted by relevance
56 uint32_t cur_inlined_depth = GetCurrentInlinedDepth(); in CalculateCurrentInlinedDepth()62 uint32_t StackFrameList::GetCurrentInlinedDepth() { in GetCurrentInlinedDepth() function in StackFrameList204 uint32_t current_inlined_depth = GetCurrentInlinedDepth(); in DecrementCurrentInlinedDepth()464 inlined_depth = GetCurrentInlinedDepth(); in GetFramesUpTo()652 uint32_t inlined_depth = GetCurrentInlinedDepth(); in GetFrameAtIndex()788 uint32_t inlined_depth = GetCurrentInlinedDepth(); in SetSelectedFrame()
382 thread.GetCurrentInlinedDepth()); in DoWillResume()
475 thread.GetCurrentInlinedDepth()); in DoWillResume()
498 saved_state.current_inlined_depth = GetCurrentInlinedDepth(); in CheckpointThreadState()
106 uint32_t GetCurrentInlinedDepth();
410 uint32_t GetCurrentInlinedDepth() { in GetCurrentInlinedDepth() function411 return GetStackFrameList()->GetCurrentInlinedDepth(); in GetCurrentInlinedDepth()