Searched refs:FallThroughBlock (Results 1 – 1 of 1) sorted by relevance
140 MachineBasicBlock *FallThroughBlock; // Fall-through if branch not taken member206 FallThroughBlock(nullptr), MustMoveDown(false), MustMoveUp(false) {} in INITIALIZE_PASS_DEPENDENCY()211 FallThroughBlock = nullptr; in clear()320 Cand.FallThroughBlock = Succ; in canCoalesceBranch()501 else if (!TargetRegion.FallThroughBlock->empty() || in validateCandidates()502 !SourceRegion.FallThroughBlock->empty()) in validateCandidates()699 assert(TargetRegion.FallThroughBlock->empty() && in mergeCandidates()704 TargetRegion.FallThroughBlock->transferSuccessorsAndUpdatePHIs( in mergeCandidates()705 SourceRegion.FallThroughBlock); in mergeCandidates()713 assert(SourceRegion.FallThroughBlock->empty() && in mergeCandidates()[all …]