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Searched refs:BasePointerSaveIndex (Results 1 – 4 of 4) sorted by relevance

/freebsd-13.1/contrib/llvm-project/llvm/lib/Target/PowerPC/
H A DPPCMachineFunctionInfo.h49 int BasePointerSaveIndex = 0; variable
162 int getBasePointerSaveIndex() const { return BasePointerSaveIndex; } in getBasePointerSaveIndex()
163 void setBasePointerSaveIndex(int Idx) { BasePointerSaveIndex = Idx; } in setBasePointerSaveIndex()
/freebsd-13.1/contrib/llvm-project/llvm/lib/Target/AMDGPU/
H A DSIFrameLowering.cpp767 Optional<int> BPSaveIndex = FuncInfo->BasePointerSaveIndex; in emitPrologue()
967 FuncInfo->BasePointerSaveIndex)) && in emitPrologue()
971 !FuncInfo->BasePointerSaveIndex)) && in emitPrologue()
1000 Optional<int> BPSaveIndex = FuncInfo->BasePointerSaveIndex; in emitEpilogue()
1118 I != FuncInfo->BasePointerSaveIndex)) { in allSGPRSpillsAreDead()
1278 !MFI->BasePointerSaveIndex && "Re-reserving spill slot for BP"); in determineCalleeSaves()
1280 MFI->BasePointerSaveIndex, false); in determineCalleeSaves()
H A DSIMachineFunctionInfo.cpp452 if (R.first != FramePointerSaveIndex && R.first != BasePointerSaveIndex) in removeDeadFrameIndices()
460 if (i != FramePointerSaveIndex && i != BasePointerSaveIndex) in removeDeadFrameIndices()
H A DSIMachineFunctionInfo.h500 Optional<int> BasePointerSaveIndex;