Searched refs:BBState (Results 1 – 4 of 4) sorted by relevance
186 class BBState { class213 BBState() = default;294 void MergePred(const BBState &Other);336 BBState &BBState) LLVM_ATTRIBUTE_UNUSED;340 void BBState::InitFromPred(const BBState &Other) { in InitFromPred()345 void BBState::InitFromSucc(const BBState &Other) { in InitFromSucc()352 void BBState::MergePred(const BBState &Other) { in MergePred()395 void BBState::MergeSucc(const BBState &Other) { in MergeSucc()1369 BBState &MyStates) { in VisitInstructionBottomUp()1442 BBState &MyStates = BBStates[BB]; in VisitBottomUp()[all …]
337 BlockState &BBState = BlockStates[MBB.getNumber()]; in runOnMachineFunction() local341 if (BBState.FirstUnguardedCall != MBB.end()) in runOnMachineFunction()342 insertVZeroUpper(BBState.FirstUnguardedCall, MBB); in runOnMachineFunction()347 if (BBState.ExitState == PASS_THROUGH) { in runOnMachineFunction()
3158 StackStateOfBB BBState; in verifyStackFrame() local3166 BBState.ExitValue = BBState.EntryValue; in verifyStackFrame()3167 BBState.ExitIsSetup = BBState.EntryIsSetup; in verifyStackFrame()3173 if (BBState.ExitIsSetup) in verifyStackFrame()3181 if (!BBState.ExitIsSetup) in verifyStackFrame()3183 int AbsSPAdj = BBState.ExitValue < 0 ? -BBState.ExitValue : in verifyStackFrame()3190 BBState.ExitValue += Size; in verifyStackFrame()3207 << BBState.EntryValue << ", " << BBState.EntryIsSetup << ").\n"; in verifyStackFrame()3222 << BBState.ExitValue << ", " << BBState.ExitIsSetup << ").\n"; in verifyStackFrame()3228 if (BBState.ExitIsSetup) in verifyStackFrame()[all …]
1213 struct BBState { in AnalyzeBlock() struct1214 BBState(MachineBasicBlock &MBB) : MBB(&MBB), SuccsAnalyzed(false) {} in AnalyzeBlock() argument1222 SmallVector<BBState, 16> BBStack(1, MBB); in AnalyzeBlock()1225 BBState &State = BBStack.back(); in AnalyzeBlock()