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Searched refs:AttributeSetNode (Results 1 – 5 of 5) sorted by relevance

/freebsd-13.1/contrib/llvm-project/llvm/lib/IR/
H A DAttributeImpl.h212 class AttributeSetNode final
214 private TrailingObjects<AttributeSetNode, Attribute> {
222 AttributeSetNode(ArrayRef<Attribute> Attrs);
224 static AttributeSetNode *getSorted(LLVMContext &C,
230 AttributeSetNode(const AttributeSetNode &) = delete;
231 AttributeSetNode &operator=(const AttributeSetNode &) = delete;
235 static AttributeSetNode *get(LLVMContext &C, const AttrBuilder &B);
237 static AttributeSetNode *get(LLVMContext &C, ArrayRef<Attribute> Attrs);
H A DAttributes.cpp591 return AttributeSet(AttributeSetNode::get(C, B)); in get()
595 return AttributeSet(AttributeSetNode::get(C, Attrs)); in get()
757 AttributeSetNode::AttributeSetNode(ArrayRef<Attribute> Attrs) in AttributeSetNode() function in AttributeSetNode
770 AttributeSetNode *AttributeSetNode::get(LLVMContext &C, in get()
777 AttributeSetNode *AttributeSetNode::getSorted(LLVMContext &C, in getSorted()
791 AttributeSetNode *PA = in getSorted()
799 PA = new (Mem) AttributeSetNode(SortedAttrs); in getSorted()
807 AttributeSetNode *AttributeSetNode::get(LLVMContext &C, const AttrBuilder &B) { in get()
892 MaybeAlign AttributeSetNode::getAlignment() const { in getAlignment()
898 MaybeAlign AttributeSetNode::getStackAlignment() const { in getStackAlignment()
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H A DLLVMContextImpl.cpp103 for (FoldingSetIterator<AttributeSetNode> I = AttrsSetNodes.begin(), in ~LLVMContextImpl()
105 FoldingSetIterator<AttributeSetNode> Elem = I++; in ~LLVMContextImpl()
H A DLLVMContextImpl.h1374 FoldingSet<AttributeSetNode> AttrsSetNodes;
/freebsd-13.1/contrib/llvm-project/llvm/include/llvm/IR/
H A DAttributes.h39 class AttributeSetNode; variable
275 AttributeSetNode *SetNode = nullptr;
278 explicit AttributeSet(AttributeSetNode *ASN) : SetNode(ASN) {} in AttributeSet()
373 return AttributeSet(reinterpret_cast<AttributeSetNode *>(Val));
379 return AttributeSet(reinterpret_cast<AttributeSetNode *>(Val));
410 friend class AttributeSetNode;