Searched refs:AlignedBy4 (Results 1 – 1 of 1) sorted by relevance
1464 bool AlignedBy4 = Alignment >= Align(4); in allowsMisalignedMemoryAccessesImpl() local1466 *IsFast = AlignedBy4; in allowsMisalignedMemoryAccessesImpl()1468 return AlignedBy4; in allowsMisalignedMemoryAccessesImpl()1492 bool AlignedBy4 = Alignment >= Align(4); in allowsMisalignedMemoryAccessesImpl() local1494 *IsFast = AlignedBy4; in allowsMisalignedMemoryAccessesImpl()1496 return AlignedBy4 || in allowsMisalignedMemoryAccessesImpl()1506 bool AlignedBy4 = Alignment >= Align(4); in allowsMisalignedMemoryAccessesImpl() local1508 *IsFast = AlignedBy4; in allowsMisalignedMemoryAccessesImpl()1510 return AlignedBy4; in allowsMisalignedMemoryAccessesImpl()