Searched refs:startIndex (Results 1 – 3 of 3) sorted by relevance
78 SlotIndex startIndex() const { return Segments.start(); } in startIndex() function
100 uint32_t startIndex, uint32_t count) { in appendIndirectSymbols() argument103 if (startIndex+count > istCount) in appendIndirectSymbols()109 indirectSymbolArray + (startIndex + i) * sizeof(uint32_t), isBig)); in appendIndirectSymbols()
1659 int startIndex = -1; in Emit() local1665 if (startIndex < 0) in Emit()1666 startIndex = fieldIndex; in Emit()1671 PoisonMembers(CGF, startIndex, Layout.getFieldCount()); in Emit()1673 } else if (startIndex >= 0) { in Emit()1675 PoisonMembers(CGF, startIndex, fieldIndex); in Emit()1677 startIndex = -1; in Emit()