Searched refs:script_lang (Results 1 – 11 of 11) sorted by relevance
26 lldb::ScriptLanguage script_lang) in ScriptInterpreter() argument27 : m_interpreter(interpreter), m_script_lang(script_lang) {} in ScriptInterpreter()
24 lldb::ScriptLanguage script_lang);
30 ScriptLanguage script_lang) in CommandObjectScript() argument
2507 lldb::ScriptLanguage script_lang = GetDebugger().GetScriptLanguage(); in GetScriptInterpreter() local2509 PluginManager::GetScriptInterpreterForLanguage(script_lang, *this); in GetScriptInterpreter()
287 lldb::ScriptLanguage script_lang,296 GetScriptInterpreterForLanguage(lldb::ScriptLanguage script_lang,
253 bool SetScriptLanguage(lldb::ScriptLanguage script_lang);
235 void SetScriptLanguage(lldb::ScriptLanguage script_lang);
57 lldb::ScriptLanguage script_lang);
1074 void SBDebugger::SetScriptLanguage(ScriptLanguage script_lang) { in SetScriptLanguage() argument1076 m_opaque_sp->SetScriptLanguage(script_lang); in SetScriptLanguage()
437 bool Debugger::SetScriptLanguage(lldb::ScriptLanguage script_lang) { in SetScriptLanguage() argument440 script_lang); in SetScriptLanguage()
1521 lldb::ScriptLanguage script_lang, CommandInterpreter &interpreter) { in GetScriptInterpreterForLanguage() argument1531 if (script_lang == pos->language) in GetScriptInterpreterForLanguage()