Searched refs:move_to_nearest_code (Results 1 – 3 of 3) sorted by relevance
312 LazyBool move_to_nearest_code) { in CreateSourceRegexBreakpoint() argument315 if (move_to_nearest_code == eLazyBoolCalculate) in CreateSourceRegexBreakpoint()316 move_to_nearest_code = GetMoveToNearestCode() ? eLazyBoolYes : eLazyBoolNo; in CreateSourceRegexBreakpoint()319 !static_cast<bool>(move_to_nearest_code))); in CreateSourceRegexBreakpoint()330 LazyBool move_to_nearest_code) { in CreateBreakpoint() argument366 if (move_to_nearest_code == eLazyBoolCalculate) in CreateBreakpoint()367 move_to_nearest_code = GetMoveToNearestCode() ? eLazyBoolYes : eLazyBoolNo; in CreateBreakpoint()371 skip_prologue, !static_cast<bool>(move_to_nearest_code))); in CreateBreakpoint()
576 LazyBool move_to_nearest_code);586 LazyBool move_to_nearest_code);
729 const LazyBool move_to_nearest_code = eLazyBoolCalculate; in BreakpointCreateByLocation() local736 skip_prologue, internal, hardware, move_to_nearest_code); in BreakpointCreateByLocation()1027 const LazyBool move_to_nearest_code = eLazyBoolCalculate; in BreakpointCreateBySourceRegex() local1036 false, hardware, move_to_nearest_code); in BreakpointCreateBySourceRegex()