Searched refs:m_set_flags (Results 1 – 3 of 3) sorted by relevance
131 m_set_flags(0) { in BreakpointOptions()161 m_set_flags(rhs.m_set_flags) { in BreakpointOptions()185 m_set_flags = rhs.m_set_flags; in operator =()194 m_set_flags.Set(eEnabled); in CopyOverSetOptions()199 m_set_flags.Set(eOneShot); in CopyOverSetOptions()207 m_set_flags.Set(eCallback); in CopyOverSetOptions()437 m_set_flags.Set(eCallback); in SetCallback()448 m_set_flags.Set(eCallback); in SetCallback()456 m_set_flags.Clear(eCallback); in ClearCallback()637 m_set_flags.Set(eCallback); in SetCommandDataCallback()[all …]
307 m_set_flags.Set(eEnabled); in SetEnabled()322 m_set_flags.Set(eAutoContinue); in SetAutoContinue()337 m_set_flags.Set(eOneShot); in SetOneShot()348 m_set_flags.Set(eIgnoreCount); in SetIgnoreCount()402 return m_set_flags.AnySet(eAllOptions); in AnySet()411 return m_set_flags.Test(kind); in IsOptionSet()451 Flags m_set_flags; // Which options are set at this level. Drawn variable
87 m_bp_opts.m_set_flags.Set(BreakpointOptions::eCondition); in SetOptionValue()