Searched refs:m_is_interactive (Results 1 – 2 of 2) sorted by relevance
58 m_is_interactive(eLazyBoolCalculate), in File()65 m_is_interactive(eLazyBoolCalculate), in File()72 m_is_interactive(eLazyBoolCalculate), in File()421 LazyBool m_is_interactive; variable
175 m_is_interactive = eLazyBoolCalculate; in Close()185 m_is_interactive = m_supports_colors = m_is_real_terminal = in Clear()682 m_is_interactive = eLazyBoolNo; in CalculateInteractiveAndTerminal()686 m_is_interactive = eLazyBoolYes; in CalculateInteractiveAndTerminal()694 m_is_interactive = eLazyBoolYes; in CalculateInteractiveAndTerminal()709 if (m_is_interactive == eLazyBoolCalculate) in GetIsInteractive()711 return m_is_interactive == eLazyBoolYes; in GetIsInteractive()