Searched refs:isPS4CPU (Results 1 – 10 of 10) sorted by relevance
85 if (Triple.isPS4CPU()) in getX86TargetCPU()
624 bool isPS4CPU() const { in isPS4CPU() function
727 bool isTargetPS4() const { return TargetTriple.isPS4CPU(); } in isTargetPS4()
352 if (triple.isPS4CPU()) in AddDefaultCIncludePaths()
977 if (EffectiveTriple.isPS4CPU()) { in ParsePICArgs()993 if (PIC && (Triple.isOSDarwin() || EffectiveTriple.isPS4CPU())) in ParsePICArgs()
450 Triple.getArch() != llvm::Triple::xcore && !Triple.isPS4CPU(); in addExceptionArgs()599 if (Triple.isPS4CPU()) in shouldUseLeafFramePointer()2399 if (Triple.isPS4CPU()) { in RenderAnalyzerOptions()2412 if (!Triple.isPS4CPU()) { in RenderAnalyzerOptions()4133 if (RawTriple.isPS4CPU() && in ConstructJob()
70 return (Triple.isPS4CPU()) ? ToolChain::RM_Disabled : ToolChain::RM_Enabled; in CalculateRTTIMode()
706 Triple(M.getTargetTriple()).isPS4CPU()) in needsRuntimeRegistrationOfSectionRange()
497 bool IsPS4CPU = TargetTriple.isPS4CPU(); in getShadowMapping()
324 else if (TT.isPS4CPU()) in DwarfDebug()