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Searched refs:getFallThrough (Results 1 – 6 of 6) sorted by relevance

/freebsd-12.1/contrib/llvm/lib/Target/X86/
H A DShadowCallStack.cpp283 const MachineBasicBlock *NonEmpty = MBB.empty() ? MBB.getFallThrough() : &MBB; in runOnMachineFunction()
H A DX86FlagsCopyLowering.cpp282 MBB.getFallThrough() == &UnsplitSucc; in splitBlock()
/freebsd-12.1/contrib/llvm/lib/Target/AArch64/
H A DAArch64SpeculationHardening.cpp202 FBB = MBB.getFallThrough(); in endsWithCondControlFlow()
/freebsd-12.1/contrib/llvm/lib/CodeGen/
H A DMachineBasicBlock.cpp822 MachineBasicBlock *MachineBasicBlock::getFallThrough() { in getFallThrough() function in MachineBasicBlock
867 return getFallThrough() != nullptr; in canFallThrough()
/freebsd-12.1/contrib/llvm/include/llvm/CodeGen/
H A DMachineBasicBlock.h515 MachineBasicBlock *getFallThrough();
/freebsd-12.1/contrib/llvm/lib/Target/AMDGPU/
H A DAMDGPUMachineCFGStructurizer.cpp2804 MachineBasicBlock *MBB = MBBI.getFallThrough(); in initFallthroughMap()