Searched refs:expDiff (Results 1 – 4 of 4) sorted by relevance
792 int16 expDiff; in addFloat32Sigs() local864 int16 expDiff; in subFloat32Sigs() local893 ++expDiff; in subFloat32Sigs()911 --expDiff; in subFloat32Sigs()1151 expDiff -= 32; in float32_rem()1158 expDiff += 32; in float32_rem()1671 int16 expDiff; in addFloat64Sigs() local1749 int16 expDiff; in subFloat64Sigs() local1784 ++expDiff; in subFloat64Sigs()1802 --expDiff; in subFloat64Sigs()[all …]
1710 int16 expDiff; in addFloat32Sigs() local1782 int16 expDiff; in subFloat32Sigs() local1811 ++expDiff; in subFloat32Sigs()1829 --expDiff; in subFloat32Sigs()2676 int16 expDiff; in addFloat64Sigs() local2748 int16 expDiff; in subFloat64Sigs() local2777 ++expDiff; in subFloat64Sigs()2795 --expDiff; in subFloat64Sigs()3038 expDiff -= 64; in float64_rem()3045 expDiff += 64; in float64_rem()[all …]
590 int16 expDiff; in floatXAdd() local617 expDiff = ax.exp - bx.exp; in floatXAdd()618 if ( expDiff < 0 ) { in floatXAdd()621 if ( expDiff < -56 ) { in floatXAdd()626 while ( expDiff < 0 ) { in floatXAdd()628 ++expDiff; in floatXAdd()638 if ( 56 < expDiff ) { in floatXAdd()643 while ( 0 < expDiff ) { in floatXAdd()645 --expDiff; in floatXAdd()
1000 int32 expDiff; in floatXAdd() local1027 expDiff = ax.exp - bx.exp; in floatXAdd()1028 if ( expDiff < 0 ) { in floatXAdd()1031 if ( expDiff < -120 ) { in floatXAdd()1036 while ( expDiff < 0 ) { in floatXAdd()1038 ++expDiff; in floatXAdd()1048 if ( 120 < expDiff ) { in floatXAdd()1053 while ( 0 < expDiff ) { in floatXAdd()1055 --expDiff; in floatXAdd()