Searched refs:entity_map (Results 1 – 1 of 1) sorted by relevance
210 create_pre_exit (int n_entities, int *entity_map, const int *num_modes) in create_pre_exit() argument291 int e = entity_map[j]; in create_pre_exit()396 int entity_map[N_ENTITIES]; in optimize_mode_switching() local419 entity_map[n_entities++] = e; in optimize_mode_switching()431 pre_exit = create_pre_exit (n_entities, entity_map, num_modes); in optimize_mode_switching()444 int e = entity_map[j]; in optimize_mode_switching()552 int m = current_mode[j] = MODE_PRIORITY_TO_MODE (entity_map[j], i); in optimize_mode_switching()576 int no_mode = num_modes[entity_map[j]]; in optimize_mode_switching()607 EMIT_MODE_SET (entity_map[j], mode, live_at_edge); in optimize_mode_switching()640 int no_mode = num_modes[entity_map[j]]; in optimize_mode_switching()[all …]