Searched refs:ea_state (Results 1 – 1 of 1) sorted by relevance
132 lua_State *ea_state; member827 lua_State *state = evalargs->ea_state; in zcp_eval_impl()970 lua_settop(evalargs->ea_state, 0); in zcp_pool_error()971 (void) lua_pushfstring(evalargs->ea_state, "Could not open pool: %s", in zcp_pool_error()973 zcp_convert_return_values(evalargs->ea_state, evalargs->ea_outnvl, in zcp_pool_error()989 VERIFY3U(3, ==, lua_gettop(evalargs->ea_state)); in zcp_eval_sync()1005 VERIFY3U(3, ==, lua_gettop(evalargs->ea_state)); in zcp_eval_open()1137 evalargs.ea_state = state; in zcp_eval()