Searched refs:eStateExited (Results 1 – 17 of 17) sorted by relevance
37 case eStateExited: in StateAsCString()83 case eStateExited: in StateIsRunningState()102 case eStateExited: in StateIsStoppedState()
59 if (m_state == lldb::eStateExited) in GetExitStatus()71 if (m_state == lldb::eStateExited) { in SetExitStatus()79 m_state = lldb::eStateExited; in SetExitStatus()83 SynchronouslyNotifyProcessStateChanged(lldb::eStateExited); in SetExitStatus()110 return m_state != eStateDetached && m_state != eStateExited && in IsAlive()
838 case eStateExited: in Finalize()1010 case eStateExited: in WaitForProcessToStop()1070 case eStateExited: in HandleProcessStateChangedEvent()1378 SetPrivateState(eStateExited); in SetExitStatus()1862 case eStateExited: in CreateBreakpointSite()2816 } else if (state == eStateExited) { in Launch()2959 case eStateExited: in PerformAction()3388 if (state == eStateExited || m_private_state.GetValue() == eStateExited) { in StopForDestroyOrDetach()3575 case eStateExited: in ShouldBroadcastEvent()3872 if (new_state != eStateExited) { in HandlePrivateEvent()[all …]
2931 } else if (state == eStateExited) { in Launch()
202 SetState(eStateExited); in FinalizeLaunch()221 SetState(eStateExited); in FinalizeLaunch()471 SetState(eStateExited); in DoExceptionThread()504 SetState(eStateExited); in DoExceptionThread()
122 case eStateExited: in GetStopReason()
183 SetState(StateType::eStateExited, true); in MonitorExited()413 case StateType::eStateExited: in Kill()
495 SetPrivateState(eStateExited); in DoDestroy()585 return state != eStateDetached && state != eStateExited && in IsAlive()848 case eStateExited: in HasExited()
84 return eStateExited; in SendContinuePacketAndWaitForResponse()
329 bool HasExited(lldb::StateType state) { return state == lldb::eStateExited; } in HasExited()
795 PacketResult result = SendStopReasonForState(StateType::eStateExited);864 case StateType::eStateExited:1640 case eStateExited:
2407 return eStateExited; in SetThreadStopInfo()3621 state != eStateExited && state != eStateDetached) { in MonitorDebugserverProcess()3821 case eStateExited: { in AsyncThread()
92 eStateExited, ///< Process has exited and can't be examined. enumerator
234 case eStateExited: in CheckRequirements()
919 case lldb::eStateExited: in HandleProcessEventBroadcastBitStateChanged()
2947 state != lldb::eStateExited && m_private_state_thread.IsJoinable(); in PrivateStateThreadIsValid()
3781 } else if (state == eStateExited) { in WindowDelegateDraw()