Searched refs:createInlineSpiller (Results 1 – 5 of 5) sorted by relevance
38 Spiller *createInlineSpiller(MachineFunctionPass &pass,
319 SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM)); in runOnMachineFunction()
800 std::unique_ptr<Spiller> VRegSpiller(createInlineSpiller(*this, MF, VRM)); in runOnMachineFunction()
237 Spiller *llvm::createInlineSpiller(MachineFunctionPass &pass, in createInlineSpiller() function in llvm
3219 SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM)); in runOnMachineFunction()