Searched refs:VGLSetSegment (Results 1 – 4 of 4) sorted by relevance
109 offset = VGLSetSegment(pos + planepos); in WriteVerticalLine()112 offset = VGLSetSegment(pos); in WriteVerticalLine()122 offset = VGLSetSegment(pos); in WriteVerticalLine()141 offset = VGLSetSegment(pos); in WriteVerticalLine()155 offset = VGLSetSegment(pos); in WriteVerticalLine()203 offset = VGLSetSegment(pos); in ReadVerticalLine()256 offset = VGLSetSegment(pos); in ReadVerticalLine()270 offset = VGLSetSegment(pos); in ReadVerticalLine()
108 object->Bitmap[VGLSetSegment(y*object->VXsize+x)]=((byte)color); in VGLSetXY()121 offset = VGLSetSegment((y*object->VXsize+x) * object->PixelBytes); in VGLSetXY()130 offset = VGLSetSegment(y*VGLAdpInfo.va_line_width + x/8); in VGLSetXY()165 return object->Bitmap[VGLSetSegment(y*object->VXsize+x)]; in VGLGetXY()175 offset = VGLSetSegment((y*object->VXsize+x) * object->PixelBytes); in VGLGetXY()183 offset = VGLSetSegment(y*VGLAdpInfo.va_line_width + x/8); in VGLGetXY()518 VGLSetSegment(offset); in VGLClear()540 VGLSetSegment(offset); in VGLClear()563 VGLSetSegment(offset); in VGLClear()
420 VGLSetSegment(offset); in VGLCheckSwitch()452 VGLSetSegment(offset); in VGLCheckSwitch()466 VGLSetSegment(offset); in VGLCheckSwitch()499 VGLSetSegment(offset); in VGLCheckSwitch()521 VGLSetSegment(unsigned int offset) in VGLSetSegment() function
124 int VGLSetSegment(unsigned int offset);