Searched refs:ToState (Results 1 – 4 of 4) sorted by relevance
42 int ToState; member50 int ToState = -1; member
641 assert(UME.ToState < State && "states should decrease"); in emitSEHActionsForRange()642 State = UME.ToState; in emitSEHActionsForRange()749 OS.EmitIntValue(UME.ToState, 4); in emitCXXFrameHandler3Table()1041 int ToState = UME.ToState == -1 ? BaseState : UME.ToState; in emitExceptHandlerTable() local1043 OS.EmitIntValue(ToState, 4); in emitExceptHandlerTable()
130 static int addUnwindMapEntry(WinEHFuncInfo &FuncInfo, int ToState, in addUnwindMapEntry() argument133 UME.ToState = ToState; in addUnwindMapEntry()319 Entry.ToState = ParentState; in addSEHExcept()330 Entry.ToState = ParentState; in addSEHFinally()
660 auto MemAliasPropagate = [&](MatchState FromState, MatchState ToState) { in processWorkListItem() argument662 propagate(Src, *ToNodeBelow, ToState, ReachSet, WorkList); in processWorkListItem()