Searched refs:ThreeAInputs (Results 1 – 1 of 1) sorted by relevance
12727 bool ThreeAInputs = AToAInputs.size() == 3; in lowerV8I16GeneralSingleInputVectorShuffle() local12734 int &TripleDWord = ThreeAInputs ? ADWord : BDWord; in lowerV8I16GeneralSingleInputVectorShuffle()12735 int &OneInputDWord = ThreeAInputs ? BDWord : ADWord; in lowerV8I16GeneralSingleInputVectorShuffle()12736 int TripleInputOffset = ThreeAInputs ? AOffset : BOffset; in lowerV8I16GeneralSingleInputVectorShuffle()12737 ArrayRef<int> TripleInputs = ThreeAInputs ? AToAInputs : BToAInputs; in lowerV8I16GeneralSingleInputVectorShuffle()12738 int OneInput = ThreeAInputs ? BToAInputs[0] : AToAInputs[0]; in lowerV8I16GeneralSingleInputVectorShuffle()12805 int APinnedIdx = ThreeAInputs ? TripleNonInputIdx : OneInput; in lowerV8I16GeneralSingleInputVectorShuffle()