Searched refs:SubLane (Results 1 – 1 of 1) sorted by relevance
14503 for (int SubLane = 0; SubLane != SubLaneScale; ++SubLane) { in lowerShuffleAsRepeatedMaskAndLanePermute() local14514 auto &RepeatedSubLaneMask = RepeatedSubLaneMasks[SubLane]; in lowerShuffleAsRepeatedMaskAndLanePermute()14530 int SrcSubLane = (SrcLane * SubLaneScale) + SubLane; in lowerShuffleAsRepeatedMaskAndLanePermute()14545 for (int SubLane = 0; SubLane <= TopSrcSubLane; ++SubLane) { in lowerShuffleAsRepeatedMaskAndLanePermute() local14546 int Lane = SubLane / SubLaneScale; in lowerShuffleAsRepeatedMaskAndLanePermute()14547 auto &RepeatedSubLaneMask = RepeatedSubLaneMasks[SubLane % SubLaneScale]; in lowerShuffleAsRepeatedMaskAndLanePermute()14552 int Idx = (SubLane * NumSubLaneElts) + Elt; in lowerShuffleAsRepeatedMaskAndLanePermute()