Searched refs:SetIsDone (Results 1 – 14 of 14) sorted by relevance
107 io_handler.SetIsDone(true); in IOHandlerActivated()235 io_handler.SetIsDone(true); in IOHandlerInputComplete()244 io_handler_sp->SetIsDone(true); in IOHandlerInputComplete()254 io_handler.SetIsDone(true); in IOHandlerInputComplete()260 io_handler_sp->SetIsDone(false); in IOHandlerInputComplete()384 io_handler_sp->SetIsDone(false); in IOHandlerInputComplete()445 io_handler.SetIsDone(true); in IOHandlerInputComplete()
523 io_handler.SetIsDone(true); in IOHandlerInputComplete()609 m_interpreter.GetIOHandler(false)->SetIsDone(true); in DoExecute()637 io_handler_sp->SetIsDone(false); in DoExecute()
222 io_handler.SetIsDone(true); in IOHandlerInputComplete()
236 io_handler.SetIsDone(true); in IOHandlerInputComplete()
991 io_handler.SetIsDone(true); in IOHandlerInputComplete()1691 io_handler.SetIsDone(true); in IOHandlerInputComplete()
278 io_handler.SetIsDone(true); in IOHandlerInputComplete()511 io_handler.SetIsDone(true); in IOHandlerInputComplete()
4723 io_handler.SetIsDone(true); in IOHandlerInputComplete()
32 void SetIsDone(bool);
3513 m_process_input_reader->SetIsDone(true); in Destroy()4541 SetIsDone(true); in Run()4545 SetIsDone(false); in Run()4563 SetIsDone(true); in Run()4571 SetIsDone(true); in Run()4573 SetIsDone(true); in Run()4582 SetIsDone(true); in Run()4599 SetIsDone(true); in Cancel()4692 io_handler_sp->SetIsDone(false); in PushProcessIOHandler()
85 virtual void SetIsDone(bool b) { m_done = b; } in SetIsDone() function
190 io_handler.SetIsDone(true); in IOHandlerInputComplete()199 io_handler.SetIsDone(true); in IOHandlerInputComplete()204 io_handler.SetIsDone(true); in IOHandlerInputComplete()213 io_handler.SetIsDone(true); in IOHandlerInputComplete()216 io_handler.SetIsDone(true); in IOHandlerInputComplete()403 SetIsDone(true); in GetLine()4650 SetIsDone(true); in Run()
2832 io_handler.SetIsDone(true); in IOHandlerInputComplete()2838 io_handler.SetIsDone(true); in IOHandlerInputComplete()2843 io_handler.SetIsDone(true); in IOHandlerInputComplete()2867 io_handler.SetIsDone(true); in IOHandlerInputComplete()
107 void SBInputReader::SetIsDone(bool) {} in SetIsDone() function in SBInputReader
463 io_handler.SetIsDone(true); in IOHandlerInputComplete()985 SetIsDone(true); in Run()