Searched refs:SetEnabledAll (Results 1 – 5 of 5) sorted by relevance
127 void SetEnabledAll(bool enabled);
214 void SetEnabledAll(bool enabled);
68 void BreakpointList::SetEnabledAll(bool enabled) { in SetEnabledAll() function in BreakpointList
222 void WatchpointList::SetEnabledAll(bool enabled) { in SetEnabledAll() function in WatchpointList
907 m_breakpoint_list.SetEnabledAll(false); in DisableAllBreakpoints()909 m_internal_breakpoint_list.SetEnabledAll(false); in DisableAllBreakpoints()926 m_breakpoint_list.SetEnabledAll(true); in EnableAllBreakpoints()928 m_internal_breakpoint_list.SetEnabledAll(true); in EnableAllBreakpoints()1197 m_watchpoint_list.SetEnabledAll(false); in DisableAllWatchpoints()1227 m_watchpoint_list.SetEnabledAll(true); in EnableAllWatchpoints()