Searched refs:ScriptDetails (Results 1 – 2 of 2) sorted by relevance
412 struct ScriptDetails;470 std::vector<std::unique_ptr<ScriptDetails>> m_scripts;563 ScriptDetails *LookUpScript(lldb::addr_t address, bool create);
504 struct RenderScriptRuntime::ScriptDetails { struct in RenderScriptRuntime505 ~ScriptDetails() = default;1389 if (lldb_private::RenderScriptRuntime::ScriptDetails *script = in CaptureScriptInvokeForEachMulti()1563 ScriptDetails *script = LookUpScript(addr_t(args[eRsScript]), true); in CaptureScriptInit()1565 script->type = ScriptDetails::eScriptC; in CaptureScriptInit()3936 RenderScriptRuntime::ScriptDetails *3944 std::unique_ptr<ScriptDetails> s(new ScriptDetails); in LookUpScript()