Searched refs:Rotation (Results 1 – 11 of 11) sorted by relevance
| /freebsd-12.1/sys/contrib/dev/acpica/components/debugger/ |
| H A D | dbconvert.c | 507 ACPI_PLD_SET_ROTATION (&Dword, PldInfo->Rotation); in AcpiDbEncodePldBuffer() 624 AcpiOsPrintf (ACPI_PLD_OUTPUT, "PLD_Rotation", PldInfo->Rotation); in AcpiDbDumpPldBuffer()
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| /freebsd-12.1/sys/contrib/dev/acpica/compiler/ |
| H A D | aslpld.c | 621 PldInfo.Rotation = (UINT8) Value; in OpcDoPld() 774 ACPI_PLD_SET_ROTATION (&Dword, PldInfo->Rotation); in OpcEncodePldBuffer()
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| /freebsd-12.1/sys/contrib/dev/acpica/components/utilities/ |
| H A D | utxface.c | 735 PldInfo->Rotation = ACPI_PLD_GET_ROTATION (&Dword); in ACPI_EXPORT_SYMBOL()
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| /freebsd-12.1/sys/contrib/dev/acpica/include/ |
| H A D | acbuffer.h | 251 UINT8 Rotation; member
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| /freebsd-12.1/contrib/tzdata/ |
| H A D | leapseconds | 22 # The International Earth Rotation and Reference Systems Service (IERS)
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| H A D | leap-seconds.list | 72 # the responsibility of the International Earth Rotation and 74 # International Earth Rotation Service, but the acronym IERS
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| H A D | NEWS | 3997 recent International Earth Rotation and Reference Systems Service
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| /freebsd-12.1/usr.sbin/ntp/ntpd/ |
| H A D | leap-seconds | 72 # the responsibility of the International Earth Rotation and 74 # International Earth Rotation Service, but the acronym IERS
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| /freebsd-12.1/sys/contrib/dev/acpica/components/disassembler/ |
| H A D | dmbuffer.c | 922 AcpiOsPrintf (ACPI_PLD_OUTPUT08, "PLD_Rotation", PldInfo->Rotation); in AcpiDmPldBuffer()
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| /freebsd-12.1/share/misc/ |
| H A D | scsi_modes | 330 {Medium Rotation Rate} i2
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| /freebsd-12.1/contrib/llvm/lib/Target/X86/ |
| H A D | X86ISelLowering.cpp | 10725 int Rotation = 0; in matchVectorShuffleAsRotate() local 10745 if (Rotation == 0) in matchVectorShuffleAsRotate() 10746 Rotation = CandidateRotation; in matchVectorShuffleAsRotate() 10747 else if (Rotation != CandidateRotation) in matchVectorShuffleAsRotate() 10770 assert(Rotation != 0 && "Failed to locate a viable rotation!"); in matchVectorShuffleAsRotate() 10780 return Rotation; in matchVectorShuffleAsRotate() 10811 if (Rotation <= 0) in matchVectorShuffleAsByteRotate() 10818 return Rotation * Scale; in matchVectorShuffleAsByteRotate() 10890 int Rotation = matchVectorShuffleAsRotate(Lo, Hi, Mask); in lowerVectorShuffleAsRotate() local 10891 if (Rotation <= 0) in lowerVectorShuffleAsRotate() [all …]
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