Searched refs:RDepth (Results 1 – 4 of 4) sorted by relevance
150 int RDepth = right->getDepth(); in BUCompareLatency() local151 if (LDepth != RDepth) { in BUCompareLatency()154 << ") depth " << RDepth << "\n"); in BUCompareLatency()155 return LDepth < RDepth ? 1 : -1; in BUCompareLatency()
1093 unsigned RDepth = 0; in add() local1097 RDepth = DM.getDepth(); in add()1099 if (PDepth == RDepth) in add()1101 else if (PDepth > RDepth) { in add()
2492 int RDepth = right->getDepth() - RPenalty; in BUCompareLatency() local2493 if (LDepth != RDepth) { in BUCompareLatency()2496 << ") depth " << RDepth << "\n"); in BUCompareLatency()2497 return LDepth < RDepth ? 1 : -1; in BUCompareLatency()
606 RDepth = LI->getLoopDepth(RParent); in CompareValueComplexity() local607 if (LDepth != RDepth) in CompareValueComplexity()608 return (int)LDepth - (int)RDepth; in CompareValueComplexity()