Searched refs:PropagateShadow (Results 1 – 1 of 1) sorted by relevance
1020 bool PropagateShadow; member1041 PropagateShadow = SanitizeFunction; in MemorySanitizerVisitor()1549 if (!PropagateShadow) return getCleanShadow(V); in getShadow()1652 if (!PropagateShadow) return getCleanOrigin(); in getOrigin()1758 if (PropagateShadow) { in visitLoadInst()1773 if (PropagateShadow) { in visitLoadInst()2449 if (PropagateShadow) { in handleVectorLoadIntrinsic()2464 if (PropagateShadow) in handleVectorLoadIntrinsic()2893 if (PropagateShadow) { in handleMaskedLoad()2908 if (PropagateShadow) { in handleMaskedLoad()[all …]