Searched refs:PrevailingType (Results 1 – 4 of 4) sorted by relevance
167 enum class PrevailingType { Yes, No, Unknown }; enum177 function_ref<PrevailingType(GlobalValue::GUID)> isPrevailing);184 function_ref<PrevailingType(GlobalValue::GUID)> isPrevailing,
815 DenseMap<GlobalValue::GUID, PrevailingType> GUIDPrevailingResolutions; in run()830 Res.second.Prevailing ? PrevailingType::Yes : PrevailingType::No; in run()836 return PrevailingType::Unknown; in run()
586 return PrevailingType::Unknown; in computeDeadSymbolsInIndex()
737 function_ref<PrevailingType(GlobalValue::GUID)> isPrevailing) { in computeDeadSymbols()794 if (isPrevailing(VI.getGUID()) == PrevailingType::No) { in computeDeadSymbols()846 function_ref<PrevailingType(GlobalValue::GUID)> isPrevailing, in computeDeadSymbolsWithConstProp()