Searched refs:ObjectsToAllocate (Results 1 – 3 of 3) sorted by relevance
911 SmallVector<int, 8> ObjectsToAllocate; in calculateFrameObjectOffsets() local930 ObjectsToAllocate.push_back(i); in calculateFrameObjectOffsets()941 TFI.orderFrameObjects(MF, ObjectsToAllocate); in calculateFrameObjectOffsets()948 if (!ObjectsToAllocate.empty() && in calculateFrameObjectOffsets()955 for (auto &Object : ObjectsToAllocate) in calculateFrameObjectOffsets()
158 SmallVectorImpl<int> &ObjectsToAllocate) const override;
3032 const MachineFunction &MF, SmallVectorImpl<int> &ObjectsToAllocate) const { in orderFrameObjects()3036 if (ObjectsToAllocate.empty()) in orderFrameObjects()3048 for (auto &Obj : ObjectsToAllocate) { in orderFrameObjects()3095 ObjectsToAllocate[i++] = Obj.ObjectIndex; in orderFrameObjects()3100 std::reverse(ObjectsToAllocate.begin(), ObjectsToAllocate.end()); in orderFrameObjects()