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Searched refs:ObjectsToAllocate (Results 1 – 3 of 3) sorted by relevance

/freebsd-12.1/contrib/llvm/lib/CodeGen/
H A DPrologEpilogInserter.cpp911 SmallVector<int, 8> ObjectsToAllocate; in calculateFrameObjectOffsets() local
930 ObjectsToAllocate.push_back(i); in calculateFrameObjectOffsets()
941 TFI.orderFrameObjects(MF, ObjectsToAllocate); in calculateFrameObjectOffsets()
948 if (!ObjectsToAllocate.empty() && in calculateFrameObjectOffsets()
955 for (auto &Object : ObjectsToAllocate) in calculateFrameObjectOffsets()
/freebsd-12.1/contrib/llvm/lib/Target/X86/
H A DX86FrameLowering.h158 SmallVectorImpl<int> &ObjectsToAllocate) const override;
H A DX86FrameLowering.cpp3032 const MachineFunction &MF, SmallVectorImpl<int> &ObjectsToAllocate) const { in orderFrameObjects()
3036 if (ObjectsToAllocate.empty()) in orderFrameObjects()
3048 for (auto &Obj : ObjectsToAllocate) { in orderFrameObjects()
3095 ObjectsToAllocate[i++] = Obj.ObjectIndex; in orderFrameObjects()
3100 std::reverse(ObjectsToAllocate.begin(), ObjectsToAllocate.end()); in orderFrameObjects()