Searched refs:NUM_SHADER_ENGINES (Results 1 – 4 of 4) sorted by relevance
400 #define NUM_SHADER_ENGINES(x) ((x) << 12) macro
587 #define NUM_SHADER_ENGINES(x) ((x) << 12) macro
75 #define NUM_SHADER_ENGINES(x) ((x) << 12) macro
2125 num_shader_engines = (gb_addr_config & NUM_SHADER_ENGINES(3) >> 12) + 1; in evergreen_gpu_init()