Searched refs:MostPopularDest (Results 1 – 1 of 1) sorted by relevance
1528 BasicBlock *MostPopularDest = DPI->first; in FindMostPopularDest() local1543 MostPopularDest = DPI->first; in FindMostPopularDest()1553 SamePopularity.push_back(MostPopularDest); in FindMostPopularDest()1561 MostPopularDest = TI->getSuccessor(i); in FindMostPopularDest()1567 return MostPopularDest; in FindMostPopularDest()1703 BasicBlock *MostPopularDest = OnlyDest; in ProcessThreadableEdges() local1705 if (MostPopularDest == MultipleDestSentinel) { in ProcessThreadableEdges()1724 if (PredToDest.second == MostPopularDest) { in ProcessThreadableEdges()1737 if (!MostPopularDest) in ProcessThreadableEdges()1738 MostPopularDest = BB->getTerminator()-> in ProcessThreadableEdges()[all …]