Searched refs:IsOptional (Results 1 – 3 of 3) sorted by relevance
213 bool IsOptional; member794 return Class.IsOptional; in hasOptionalOperands()1140 Entry->IsOptional = false; in getTokenClass()1276 CI->IsOptional = false; in buildRegisterClasses()1411 Init *IsOptional = Rec->getValueInit("IsOptional"); in buildOperandClasses() local1412 if (BitInit *BI = dyn_cast<BitInit>(IsOptional)) in buildOperandClasses()1413 CI->IsOptional = BI->getValue(); in buildOperandClasses()2098 if (Op.Class->IsOptional) { in emitConvertFuncs()2119 if (Op.Class->IsOptional) { in emitConvertFuncs()2521 if (A.IsOptional) in emitIsSubclass()
720 /// marked as IsOptional.723 bit IsOptional = 0;727 /// IsOptional == 1. If not set, this will default to "defaultFooOperands",
593 let IsOptional = 1;682 let IsOptional = Optional;