Searched refs:IsInvariant (Results 1 – 5 of 5) sorted by relevance
916 bool IsInvariant = false; member927 if (IsInvariant) in MMOFlags()
7194 RLI.IsInvariant = LD->isInvariant(); in canReuseLoadAddress()
522 uint16_t IsInvariant : 1;1290 bool isInvariant() const { return MemSDNodeBits.IsInvariant; }
2406 bool IsInvariant = I->getMetadata(LLVMContext::MD_invariant_load) != nullptr; in createMachineMemOperandFor() local2425 if (IsInvariant) in createMachineMemOperandFor()
8669 MemSDNodeBits.IsInvariant = MMO->isInvariant(); in MemSDNode()