Searched refs:InstrDepth (Results 1 – 3 of 3) sorted by relevance
173 unsigned InstrDepth = ~0u; member183 bool hasValidDepth() const { return InstrDepth != ~0u; } in hasValidDepth()190 void invalidateDepth() { InstrDepth = ~0u; HasValidInstrDepths = false; } in invalidateDepth()213 return HasValidInstrDepths && InstrDepth <= TBI.InstrDepth; in isUsefulDominator()269 return TBI.InstrDepth + TBI.InstrHeight; in getInstrCount()
161 SmallVector<unsigned, 16> InstrDepth; in getDepth() local182 assert(II->second < InstrDepth.size() && "Bad Index"); in getDepth()186 DepthOp = InstrDepth[II->second]; in getDepth()202 InstrDepth.push_back(IDepth); in getDepth()205 return InstrDepth[NewRootIdx]; in getDepth()
183 TBI->InstrDepth = 0; in computeDepthResources()196 TBI->InstrDepth = PredTBI->InstrDepth + PredFBI->InstrCount; in computeDepthResources()343 unsigned Depth = PredTBI->InstrDepth + CurCount; in pickTracePred()869 dbgs() << format("%7u Instructions\n", TBI.InstrDepth); in computeInstrDepths()1214 unsigned Instrs = TBI.InstrDepth; in getResourceDepth()1266 unsigned Instrs = TBI.InstrDepth + TBI.InstrHeight; in getResourceLength()1300 OS << "depth=" << InstrDepth; in print()