Searched refs:GetScriptLanguage (Results 1 – 10 of 10) sorted by relevance
48 if (m_interpreter.GetDebugger().GetScriptLanguage() == in DoExecute()
460 lldb::ScriptLanguage script_language = m_debugger.GetScriptLanguage(); in LoadCommandDictionary()2507 lldb::ScriptLanguage script_lang = GetDebugger().GetScriptLanguage(); in GetScriptInterpreter()
53 lldb::ScriptLanguage GetScriptLanguage() const;
177 lldb::ScriptLanguage Driver::GetScriptLanguage() const { in GetScriptLanguage() function in Driver
233 lldb::ScriptLanguage GetScriptLanguage() const;
251 lldb::ScriptLanguage GetScriptLanguage() const;
1070 ScriptLanguage SBDebugger::GetScriptLanguage() const { in GetScriptLanguage() function in SBDebugger1071 return (m_opaque_sp ? m_opaque_sp->GetScriptLanguage() : eScriptLanguageNone); in GetScriptLanguage()
1480 if (m_interpreter.GetDebugger().GetScriptLanguage() != in DoExecute()1696 if (m_interpreter.GetDebugger().GetScriptLanguage() != in DoExecute()
431 lldb::ScriptLanguage Debugger::GetScriptLanguage() const { in GetScriptLanguage() function in Debugger
1520 const ScriptLanguage script_language = debugger.GetScriptLanguage(); in LoadScriptingResourceInTarget()