Searched refs:GetIsInteractive (Results 1 – 7 of 7) sorted by relevance
36 input_sp->GetFile().GetIsInteractive()) { in DoExecute()
370 bool GetIsInteractive();
147 bool GetIsInteractive();
89 if (m_io_handler_sp->GetIsInteractive() && in GetIOHandler()
708 bool File::GetIsInteractive() { in GetIsInteractive() function in File
128 bool IOHandler::GetIsInteractive() { in GetIsInteractive() function in IOHandler129 return GetInputStreamFile()->GetFile().GetIsInteractive(); in GetIsInteractive()349 if (GetIsInteractive()) { in GetLine()509 if (m_base_line_number > 0 && GetIsInteractive()) { in GetLines()
2781 const bool is_interactive = io_handler.GetIsInteractive(); in IOHandlerInputComplete()