Searched refs:AlwaysRebuild (Results 1 – 2 of 2) sorted by relevance
3660 !getDerived().AlwaysRebuild()) in TransformNestedNameSpecifierLoc()4457 if (getDerived().AlwaysRebuild() || in TransformDecayedType()4486 if (getDerived().AlwaysRebuild() || in TransformPointerType()4512 if (getDerived().AlwaysRebuild() || in TransformBlockPointerType()4541 if (getDerived().AlwaysRebuild() || in TransformReferenceType()4608 if (getDerived().AlwaysRebuild() || in TransformMemberPointerType()4642 if (getDerived().AlwaysRebuild() || in TransformConstantArrayType()4683 if (getDerived().AlwaysRebuild() || in TransformIncompleteArrayType()4725 if (getDerived().AlwaysRebuild() || in TransformVariableArrayType()4773 if (getDerived().AlwaysRebuild() || in TransformDependentSizedArrayType()[all …]
14374 bool AlwaysRebuild() { return true; } in AlwaysRebuild() function in __anon9b1cbcc31211::TransformToPE