Searched refs:AlignToUnpack (Results 1 – 1 of 1) sorted by relevance
11288 int AlignToUnpack = Offset % (NumElements / Scale); in lowerVectorShuffleAsSpecificZeroOrAnyExtend() local11289 if (AlignToUnpack) { in lowerVectorShuffleAsSpecificZeroOrAnyExtend()11291 for (int i = AlignToUnpack; i < NumElements; ++i) in lowerVectorShuffleAsSpecificZeroOrAnyExtend()11292 ShMask[i - AlignToUnpack] = i; in lowerVectorShuffleAsSpecificZeroOrAnyExtend()11294 Offset -= AlignToUnpack; in lowerVectorShuffleAsSpecificZeroOrAnyExtend()